- 9.4 GB
- 6.3 TB
Rhinoceros 6.25 [macOSApps]TeamOS
Rhino can create, edit, analyze, document, render, animate, and translate NURBS, curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.
Special features include
Uninhibited: free-form 3D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.
Accuracy: needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.
Compatibility: with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.
Read and repair meshes and extremely challenging IGES files.
Accessible: So easy to learn and use that you can focus on design and visualization without being distracted by the software.
Fast, even on an ordinary laptop computer. No special hardware is needed.
Development platform for hundreds of Specially 3D Products.
Affordable: Ordinary hardware. Short learning curve. Affordable purchase price. No maintenance fees.
New in Rhino 6
The Rhino 6 development process started with the overriding goal to remove as many of your workflow bottlenecks as possible, in addition to making thousands of large and small improvements. That meant making Rhino faster and able to handle much larger models and project teams.
Thanks to thousands of pre‑release users, we were able to field test and refine Rhino 6, making it the fastest and most stable version ever.
MODEL CREATION TOOL
Points: points, point clouds, point grid, extract from objects, mark (intersection, divide, draftangle, ends, closest, foci)
Curves: line, polyline, polyline on mesh, free-form curve, circle, arc, ellipse, rectangle, polygon, helix, spiral, conic, TrueType text, point interpolation, control points (vertices), sketch.
Curves from other objects: through points, through polyline, extend, continue curve, fillet, chamfer, offset, blend, arc blend, from 2 views, tween, cross section profiles, intersection, contour on NURBS surface or mesh, section on NURBS surface or mesh, border, silhouette, extract isoparm, extract curvature graph, projection, pullback, sketch, wireframe, detach trim, 2D drawings with dimensions and text, flatten developable surfaces.
Surfaces: from 3 or 4 points, from 3 or 4 curves, from planar curves, from network of curves, rectangle, deformable plane, extrude, ribbon, rule, loft with tangency matching, developable, sweep along a path with edge matching, sweep along two rail curves with edge continuity, revolve, rail revolve, tween, blend, patch, drape, point grid, heightfield, fillet, chamfer, offset, plane through points, TrueType text, Unicode (double-byte) text.
Solids: box, sphere, cylinder, tube, pipe, cone, truncated cone, pyramid, truncated pyramid, ellipsoid, torus, extrude planar curve, extrude surface, cap planar holes, join surfaces, region, nonmanifold merge, TrueType text, Unicode (double-byte) text.
Meshes: from NURBS surfaces, from closed polyline, mesh face, plane, box, cylinder, cone, and sphere.
Rhino 6 adds dozens of refinements to existing tools and some new commands.
General Tools: delete, delete duplicates, join, merge, trim, untrim, split, explode, extend, fillet, chamfer, object properties, history.
Transform Tools: cut, copy, paste, move, rotate, mirror, scale, stretch, align, array, twist, bend, taper, shear, offset, orient, flow along curve, pull, project, boxedit, smash, squish.
Points and curves: control points, edit points, handlebars, smooth, fair, change degree, add/remove knots, add kinks, rebuild, refit, match, simplify, change weight, make periodic, adjust end bulge, adjust seam, orient to edge, convert to arcs, a polyline, or line segments.
Surfaces: control points, handlebars, change degree, add/remove knots, match, extend, merge, join, untrim, split surface by isoparms, rebuild, shrink, make periodic, Boolean (union, difference, intersection), unroll developable surfaces, array along curve on surface.
Solids: fillet edges, extract surface, shell, Booleans (union, difference, intersection).
Meshes: explode, join, weld, unify normals, apply to surface, reduce polygons.
Editing complex models in Rhino 6 is fast and easy.
User interface: coordinate read-out, floating/dockable command area, pop-up recently-used commands, clickable command options, auto-complete command line, customizable pop-up commands, pop-up layer manager, synchronize views, camera-based view manipulation, perspective match image, configurable middle mouse button, customizable icons and user workspace, customizable pop-up toolbar, transparent toolbars, context-sensitive right-click menu, multiple monitor support, Alt key copy and OpenGL hardware support with antialiasing.
Construction aids: unlimited undo and redo, undo and redo multiple, exact numeric input, units including feet and inches and fractions, .x, .y, .z point filters, object snaps with identifying tag, grid snaps, ortho, planar, named construction planes, next and previous construction planes, orient construction plane on curve, layers, layer filtering, groups, background bitmaps, object hide/show, show selected objects, select by layer, select front most, color, object type, last object, and previous selection set, swap hidden objects, object lock/unlock, unlock selected objects, control and edit points on/off, and points off for selected objects.
Features include extremely fast 3D graphics, unlimited viewports, shaded, working views, perspective working views, named views, floating views, full-screen display, 3D stereo view modes, draw order support, two‑point perspective, clipping planes, and one-to-one scale to view models at full size.
High-quality presentations are critical to most design projects.
Features include: Rhino Render, a raytrace render with textures, bumps, highlights, transparency, spotlights with hotspot, angle and direction control, point lights, directional lights, rectangular lights, linear lights, and shadows, and customizable resolution, real-time render preview, real-time render preview selected objects, turntable, export to many common file formats used by renderers, rendering plug-in support, settings saved in file.
Every type of physical product design relies on technical illustration and 2D drawing to concisely communicate ideas, specifications, and instructions to people in design, development, and fabrication. Our goal for Rhino 6 was to make it easier to create 2D drawings and illustrations for every discipline in every notation system and visual style used around the world.
Annotation objects include: arrows, dots, dimensions (horizontal, vertical, aligned, rotated, radial, diameter, angle), text blocks, leaders, hidden line removal, Unicode (double-byte) support for text, dimensions, and notes. Dimensions in perspective views are supported.
Digital Fabrication and 3D Printing
As you may know, the Rhino development project started nearly 20 years ago to provide marine designers with tools for building computer models that could be used to drive the digitally controlled fabrication equipment used in shipyards.
We continue to focus on the fact that designs are only useful once they are built and in the hands of consumers. With the cost of digital fabrication and 3D printing technology dropping quickly, more and more designers now have direct access to 3D digital fabrication equipment.
While we are not experts on all the many fabrication, manufacturing, or construction processes, we do focus on making sure that Rhino models can be accurate enough for and accessible to all the processes involved in a design becoming a reality.
Minimum System Requirements:
CPU Processor: Intel Processor 64-bit Core 2.0 GHz
Memory: 8 GB RAM
Storage: 2 GB available storage
GPU: NVIDIA or AMD graphics processor is recommended.
macOS Compatibility: macOS 10.13 High Sierra or later. [Please consider that macOS 10.15 Catalina have issues with games]
Unzip compressed file, mount .dmg image and copy Rhinoceros file into your macOS Applications folder.
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