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Direct Dawn of Man

Engku Yie

Verified Member
Downloaded
77.8 GB
Uploaded
8.6 TB
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DAWN OF MAN: ARMOR UPDATE v.1.6.3-GOG
GENRE: Simulation, Strategy
UPDATE RELEASE: 15 Sep 2020

[ABOUT]
In the game players have to lead a group of prehistoric settlers who are trying to form a settlement and ensure their survival from the Paleolithic era until the Iron Age. Now it is up to players to make sure that they build the settlement in a place where they can survive and have a constant supply of food, water, and, most importantly, clothing. They are responsible for guiding them to create a self-sufficient settlement where they can extract resources easily and hunt food for living. Players also have to survive natural disasters such as blizzards and storms, use weapons to fend off raiders and defend their settlement from animal attacks.

[DESCRIPTION]
Take control of a settlement of the first modern humans, guide them through the ages in their struggle for survival.

Dawn of Man is a survival/city-builder from the creators of Planetbase

The game starts in the Stone Age, and takes you up to the Iron Age, spanning more than 10,000 years of human prehistory.

You will have to get your people to survive, expand and evolve, just like our ancestors, facing the challenges that the environment will throw at you.

[FEATURES]
Hunt

Animals were a vital source of food and resources for ancient humans. Use their meat to feed your people and their skin and bones to make clothing and craft the tools you will need to stay alive.

Confront Mammoths, Wholly Rhinos, Ancient Bison, Megaloceros, Cave Lions and other species that roamed the earth at the time.

Gather

Collect a variety resources from the environment: fruit, berries, water, wood, flint, stone, ores. Use them to prepare food, to make tools and to build structures in your settlement.

Plan for harsh times

Fish is more abundant in spring, berries and fruit can be collected in summer and animals are easier to come by when it’s warm.

When winter comes, make sure to have enough non-perishable food and warm clothing in order to survive.

Expand and fortify your settlement

Build more homes and facilities for your people, in order to expand your population.

Construct fortifications and craft weapons, so you are ready for when the inevitable conflict comes.

Research Technologies

Each new discovery will make it easier for your settlement to be able to support larger populations, but will also bring new challenges: increased food demand, morale issues and more frequent raider attacks.

[SCREENSHOTS]






[SYSTEM REQUIREMENT]



[VIRUS REPORT]

0/69
LINK:

[FILE INFO]

DAWN OF MAN: ARMOR UPDATE v.1.6.3-GOG
Type: RAR
Size: 1.14 GB

NOTES: Due to the amount of changes and new content, we decided to make a new standalone.

PATCHNOTES v1.6.3
This is a quick fix for an issue introduced in 1.6.2 that wouldn't allow you to right click on a young tameable animal (like an Ibex or Mouflon), in order to give a hunt order (before the relevant taming tech was unlocked).

PATCHNOTES v1.6.2
This version includes various quality of life improvements and other fixes.

QOL
- You can now double click a work area to select all areas of the same type in town.
- You can now double click on ore deposits, flint and rocks to select similar nearby entities.
- You can now Alt+Right Click to give alternative commands to people like collecting tannin from trees, collecting mud from banks, shearing or milking animals.
- Improved milestone unlock screen, that highlights which milestone is being unlocked.
- You can now specify an FPS limit in the settings screen (when VSync is off).

FIXES
- Tin and Iron deposits are now properly highlighted when placing mining work areas.
- Fixed issue that could cause people to be stuck in a loop performing commands when their stats were low.
- People are now be able to swap tools from resource slots to tool slots when required for the action they have to perform.
- Fixed game unpausing while on primal vision in normal mode if a trader was selected.

PATCHNOTES v1.6.1
Game can now tolerate broken translation workshop items better, instead of crashing (Russian workshop translation is causing the game to crash for anyone that has subscribed to it at the moment).
Better error message for when the game can not load the Posix libraries.

PATCHNOTES v1.6.0
This update focuses on some of the main feature requests from the community, which were Armor and combat improvements.

Highlights

ARMOR


Your people can now make armor, they will automatically equip it when you sound the alarm. Note that raiders will also wear armor, from the Bronze Age onward.

Armor is made in the new Armorer structure, we've also moved shield production there (which was previously in the Workshop).

It comes in two variants, Leather Armor, available from the Bronze Age, and Mail Armor, available from the Iron Age.

GATE RALLY POINTS

You can now choose the position where your people gather when you trigger the alert.

GATES IN 8 DIRECTIONS

You can now place gates in 8 directions, allowing for much more organic looking towns.

WALLS IN SHALLOW WATER

Walls can now be built in shallow water (and steeper slopes), this makes it possible to use lakes and rivers as defensive barriers. Raiders might end up swimming through them to attack you, but this would still allow you to shoot at them from a distance for a long time.

Full Changelog

NEW RESOURCE: LEATHER ARMOR

Made from leather, offers reasonable protection, available from the Bronze Age.

NEW RESOURCE: MAIL ARMOR
Made from iron rings, offers very good protection, available in the Iron Age.

NEW STRUCTURE: ARMORER
Structure that produces Leather and Mail Armor, we've also moved the shield manufacturing here, which was in the Workshop previously.

NEW TECHS
New techs Armor, Mail and Reinforced Shields, required for Leather Armor, Mail Armor and Oval Shields.

COMBAT IMPROVEMENTS
- It is now possible to edit the position at which people gather behind the gates when the alert is on.
- Gates can now be build in 8 directions allowing for more organic wall designs.
- You can now build walls, watchtowers and platforms in shallow water, and in steeper slopes.
- In the Bronze and Iron Ages, raiders don't immediately acquire all techs in the era, but they do it progressively with each attack wave.
- There is now an option in the defense panel to customize the amount of men and women that will use melee weapons in combat.
- People will now upgrade their weapons from slings to bows if available.
- Weapons that raiders drop when dead now have random condition instead of 100%
- Added some old raiders, and slightly increased the proportion of males that come to attack.
- Clothing now decays when absorbing combat damage, the damage that is saved is instead taken by the clothing.
- Stamina decay rate is now cut in half when the alert is on. This affects all humans, including raiders.
- Slings can now be sold for their full value up to the Neolithic only (down from the Copper Age).
- Making sure that people don't run to another gate after all raiders are dead.
- Animals that have been butchered, even only partially, now decay a lot faster.
- Most defensive structures, like walls, gates and towers are now a bit more resistant.

NEW ADULT PERCENTAGE RESOURCE LIMITS
- It is now possible to set a resource limit to a percentage of the adults in the settlement.
- This is now the default for tools, shields and armor, as children can not use them.
- Improved tooltips for all resource limits, to make everything more clear.
- Added 20% and 33% resource limits

IMPROVED HUNTING RESOURCE LIMITS
- Butchering tasks for hunted or slaughtered animals will now only get auto-generated if any of Meat, Bone or Raw Skins are under the limits.
- In auto generated butchering tasks (after hunting or slaughtering), people will not extract resources that are over the limits.
- Meat limit is now set to 100 by default (it was 30 before).
- Raw Skins limit is now set to 40 by default (it was 10 before).
- Bones limit is now set to 20 by default (it was 10 before).
- These changes do not affect manual butcher tasks (created by right clicking or using the context actions), these always extract all resources from the animal.

IMPROVED COMBAT BEHAVIOUR
When a person is given a direct command to move somewhere (by right clicking on the ground), they will stay there and:
- They won't go to their usual combat positions. This is useful when the enemies are attacking if you want to station a bunch of people somewhere instead of in the default positions.
- They won't wander around town.
- For a while, they won't go and get any weapons or armor.
- For a while, they won't go to rest.
- For a while, they won't get assigned any tasks.
- For a while, they won't go store any resources.
The idea behind these changes is that you get more control over what people do, but eventually they will do what they need to do to survive.

IMPROVED PATHFINDING
- Humans will retry with higher accuracy if they can't find a suitable path to the destination.
- Beings prefer to walk on even terrain.
- Beings try harder to cross by a nearby ford instead of swimming.

MISC
- New loading screen for the Ancient Warriors scenario.
- Ancient Warriors tech cost has now been slightly reduced.
- Slightly increased population limit.
- Domestic Animals will now prefer to wander around stables.
- People now prefer to wear outfits that are in better condition.
- Workload calculations now count kids as half an adult.
- You can now select a loaded person and right click on a storage structure to tell them to unload there.
- Added Elasmotherium, Hyena, long haired woman and old man to intro screen.
- Carts, Sledges and Plows can now be built by two people simultaneously.

[INSTALL NOTES]

■ Extract
■ Run setup.exe and install
■ ENJOY!

[DOWNLOAD]



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Last edited:

Engku Yie

Verified Member
Downloaded
77.8 GB
Uploaded
8.6 TB
Ratio
113.73
new direct link add for new update Dawn of Man: Armor Update v.1.6.0 & v.1.6.1, ENJOYS~
 

reddove

Verified Member
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:hi: That phase, 'Dawn Of Man, makes me think of
one of my favorite older games, Planescape Torment.
Great share. Engku Yie. :)
 

Engku Yie

Verified Member
Downloaded
77.8 GB
Uploaded
8.6 TB
Ratio
113.73
NEW UPDATES: New direct link for Dawn of Man: Armor Update v.1.6.3 has been added! enjoyss!~
 
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